
For a full list of my skills click here.
Harper Bennett
Hello! My name is Harper and on top of being the biggest fan of the color pink, I am a game designer, producer, and writer! I've dabbled in most parts of game development and no matter what, my favorite part is creating experiences that truly inspire the player. That stick with the player for a long time. Please check out my work!

May 2024
Molementum is a third person party platformer where four players scramble around a mine stealing gemstones in hopes of becoming the most notorious mole criminal!
Roles on this project: Co Product Owner, Producer, Social Media Manager, Event Coordinator, Quality Assurance Specialist

July 2023 to September 2023 (Contract) - Released Febuary 2024
Bardic: Quest for Love is an enchanting blend of a Visual Novel Dating Sim crossed with a Tavern Sim Minigame. Set in the magical city of Deepharbor. Playing as either Edmond or Edna, a humble bard fresh to the city of Deepharbor, they are suddenly tasked with running a tavern. Players must navigate the challenges of managing a struggling establishment while exploring the realms of love, adventure, and city life in the sprawling port city of Deepharbor.
Role on this project: Writer

July 2023
ADVersity...Indiesaster!!! is a game created for the GMTK Game Jam where you play as an indie game marketer on social media - using a system akin to madlibs, throw words together to (hopefully) explain the game properly and go viral!
Roles on this project: Narrative Designer, Producer

May 2023
Smackula is a first person beat 'em up inspired by the Gothic Horror genre! Punch your way through hoards of vampires with moves such as a Fire Blast, Punch Flurry, and Uppercut!
Roles on this project: Quality Assurance Specialist, Narrative Designer
Playtest Credits
Thorns in My Throat
Approx. 700 Words | May 2022
A short story told from the perspective of a girl with Hanahaki disease - a popular fictional disease where flowers grow in your throat due to an unrequited love.
Dear Diary
Approx. 150 Words | August 2024
Inspired by the Bluey episode, "The Sign", this is meant to be a short children's story that is meant to show the exciting parts of being in a new location. Specifically meant for preschoolers through 1st grade, the language use is meant to be particularly easy. I also took this as an opportunity to focus on page layout and aesthetics.
Magic and Meaning | Coming Soon
Approx. 1,000 Words | July 2025
A short story about a teenage wizard exploring what it means to exist in this world as their authentic self. Written for young adults and teenagers, this story challenges youth to find what makes them happy and fulfilled - their ikigai.
Design Skills
- Game Balancing
- Game Documentation
- Level Design
- Narrative Design
- Player Psychology
- System Design
Technical Skills
For more information on this project, please click here.
- Blender
- GameMakerStudio
- Gimp
- Godot
- Maya
- Ren'Py
- Twine
- Unity
- Unreal
Production Skills
- Community Management
- Creating and Performing Presentations
- Integrating Marketing into Projects
- Monitoring Project Scope
- Risk Identification and Management
- Scope and Budget Breakdowns
- Scrum and Agile Methodologies
- Setting Deadlines and Milestones
- Sprint Planning & Retrospectives
Game Design Research Document | Coming Soon
January 2025 to Present
An ongoing annotated bibliography consisting of different game design resources I have found and incorporated into my work as a designer.
Creating Educational Games for Students K through 12 | Coming Soon
January 2024 to Present
A comprehensive research document about childhood psychology and using games within the classroom - including benefits, risks, and lesson plans for different games.





